I like
item creation systems in
games, as you can pretty much tell from the myriad articles on my blog for that purpose. One small element I glossed over is that there is a
pricing system that seems to exist for converting
advantages into single-use
items already in the GURPS Basic Set. This is on page
B425, in
Campaigns. However, the point of the section is
Ultra-Tech, and I do a lot of playing in
TL3 and
TL4. Playing with a bit of algebra, it seems like the fair conversion factor between that
box and
prices in
dungeon fantasy is
12%. That is, calculate the
price according to the
medicine rules on page
B425, and then
multiply it by
0.12. You can then use the
rules in
Sages for calculating how difficult it would be to
craft the
medicine from the
price.
Thanks to
this guy here for pointing that out.
0 Yorumlar